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Rise of the Blood Royal: Volume III of the Destinies of Blood and Stone - Hardcover

 
9780345477118: Rise of the Blood Royal: Volume III of the Destinies of Blood and Stone
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The long-awaited moment is here, as Robert Newcomb brings his epic trilogy, The Destinies of Blood and Stone, to a triumphant close. Old questions will receive unexpected answers. Ancient prophecies will come to pass. New wonders and horrors will be revealed. And the lives of Prince Tristan and his sister, Shailiha–the Chosen Ones who alone can unite the sundered powers of the beneficent Vigors and the evil Vagaries–will change forever.

On the far side of the impassable Tolenka Mountains, where the countries of Rustannica and Shashida fight an endless War of Attrition, a turning point has come. Vespasian, emperor of Rustannica, is desperate. The relentless battle has left his country battered and the treasury all but empty. Unless he can achieve a breakthrough his armies will crumble and the cause of the Vagaries will go down in abject defeat. But if he gathers all his strength in one daring throw of the dice, Vespasian may yet prevail.

Meanwhile, in Eutracia, the wizards Faegan and Wigg make a startling discovery–a new form of magic that grants its users amazing powers. Among them may be an unforeseen method of crossing the Tolenka Mountains and entering directly into the War of Attrition, tilting the balance in favor of the Vigors . . . and bringing Tristan into full possession of the mystic endowments in his blood.

But a new threat has surfaced in Eutracia. An ancient Vagaries spell has borne its poisonous fruit: half-human, half-serpent monstrosities who live only to slay and are commanded by a hideously transformed sorcerer-demon known as the Viper Lord.

Now, as Tristan departs on a risky mission to cross into Rustannica and meet his destiny in an apocalyptic confrontation with Vespasian, Shailiha will remain behind to battle the Viper Lord and his murderous horde. Failure is unthinkable. But the cost of victory may be impossibly high.

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About the Author:
Robert Newcomb is the author of The Destinies of Blood and Stone: Savage Messiah and A March into Darkness, as well as The Chronicles of Blood and Stone: The Fifth Sorceress, The Gates of Dawn, and The Scrolls of the Ancients. He lives in Florida with his wife, a neuropsychologist and novelist. Visit the author’s website at www.robertnewcomb.com.
Excerpt. © Reprinted by permission. All rights reserved.:
CHAPTER I

Sometimes the way a man dies is more important than how he lived. —Vespasian Augustus I, Emperor of Rustannica

He was born into a world filled with treachery, dark magic, and unresolved war.

His coming had been foretold, and his birth was a joyous event among the few mystics considered worthy to witness it. As his mother gave him life, she and her newborn were surrounded by an azure glow. Soon the glow faded to reveal the crying child for whom the hopeful Pon Q’tar clerics had waited so long. They named him Vespasian Augustus I, and it was he who was destined to lead his country to final victory over Shashida, the southern nation that had for so long threatened Rustannica’s way of life.

Immediately after the child’s birth, his mother and father were taken away. Five veiled wet nurses would take turns suckling him, ensuring that no singular attachment would form in his heart and perhaps mar his later devotion to the clerics who would shape his life. The child was everything; the woman who birthed him and the man who sired him were little more than living suppliers of unique bloodlines. The boy would be raised alone by the mysterious clerics. One day those same mystics would grant him rule over their nation.

The Pon Q’tar had explained the boy’s sudden appearance and amazing blood quality to the citizens of Rustannica as wondrous gifts of magic that were to be welcomed, rather than omens to be feared. The citizens quickly took Vespasian to their bosom, and as he matured they hungered constantly for news of his upbringing.

He had been born thirty-two Seasons of New Life ago. Today, more of Rustannica’s enemies would die.

Small numbers of captured Shashidan soldiers were usually killed outright on the battlefield by the Rustannican Imperial Order. But if the captives were numerous, they were brought in chains to Ellistium, Rustannica’s capital city. There, most would be forced into slavery; the remainder would be condemned to fight one another to the death in the “games,” a lavish spectacle staged in Ellistium’s great coliseum.

Vespasian raised one hand and held it out to Persephone, his empress. Smiling, she placed her palm atop his, and they strode out into the morning sunshine.

As the couple entered the vast coliseum, they were showered with colorful rose petals gleefully tossed down by Persephone’s many handmaidens seated in the stands above. At the sight of their revered rulers, the crowd rose to their feet and roared.

The great coliseum was the largest structure in Ellistium. Its curved stone walls, four tiers high, were covered with colorful mosaic murals depicting a variety of fearsome beasts. On each tier, ivory statues of previous emperors stood in huge carved niches.

The coliseum could accommodate one hundred thousand spectators. As he surveyed the quickly filling stands, Vespasian knew that no seats would go unsold today. These were the first games in nearly three months, and the populace was eager for blood. The mighty Twenty-third Legion had recently been ordered home after a successful campaign, and many Shashidan soldiers had been taken prisoner—sufficient numbers for a full fifteen days of games.

Open arches built into the four tiers allowed light and air into the passageways by which the eager mob entered. Colorful banners fluttered atop the curving walls. Two great red canopies, unfurled from opposite sidewalls, extended nearly to the center of the arena. Their far sides were attached to towering solid turquoise columns that had been sunk into the arena floor. Each column was topped with a gold statue of Vespasian dressed in full military regalia.

The morning sun glinted off the statues and filtered through the red canopies, giving the sand-covered floor the appearance of having already been bloodied and whetting the crowd’s appetite for the spectacles that would soon unfold.

The emperor looked from one end of the arena to the other. Massive iron gates stood in the walls at each end, their twin doors guarded by stern Imperial Order centurions. Over each portal was inlaid an elaborate inscription in pure silver. Above the northern doors the inscription read: The Gates of Life. The southern one read: The Gates of Death.

The emperor’s private box was a lavish affair of elegant blue marble furnished with two ivory thrones, along with simpler chairs reserved for privileged advisors and guests. In each of the four corners, banners of purple and gold fluttered from onyx columns, and ivy vines graced the walls. A purple silk canopy lay stretched between the four columns over the box, shielding the emperor and his entourage from the hot sun. In one corner stood the nervous Games Master, the man responsible for the smooth management of the upcoming spectacle.

The emperor’s box was flanked by two other elaborate boxes. The one to the left was reserved for the Imperial Order’s eighty legion tribunes, though only those few not afield in the seemingly never-ending war against Shashida would attend the games.

The box to the right was reserved for the Priory of Virtue. All twenty seats were carved from solid ivory and lined with red velvet cushions.

The moment the emperor and empress sat down, Shashidan slaves appeared with a multitude of delicacies: wine, sweetmeats, shellfish, grilled breasts of game birds, and boiled eggs; piles of cakes, pastries, and tarts, all sweetened with honey.

As Persephone settled into her chair, the crowd continued to roar and the last of the rose petals fluttered down. She casually employed the craft, causing a golden wine goblet to rise from a tray and float toward her. As she took it in her hand, she turned to regard the man she loved more than life.

Although her marriage to Vespasian had been arranged by the Pon Q’tar, Persephone had been smitten at first sight. To her initial dismay, the same had not been true of her intended; but with time, he had come to return her love. The only shadow over their marriage was her failure to produce an heir. Repeated physical examinations of the empress by the Pon Q’tar clerics had produced no answers. Even their cleverly concocted fertility potions and specially designed enchantments had not helped her to conceive.

Persephone knew that she had been chosen only because of the unusually high quality of her blood. The Pon Q’tar had searched long and hard for a young girl of such highly endowed blood. Persephone had been forcibly taken from her parents at the age of three and, like Vespasian, had been raised and trained by the Pon Q’tar clerics. Her instruction in the arts of magic, politics, and war had rivaled Vespasian’s in every way—but her specialty was palace intrigue, and some confidants dared to whisper that no one outshone her in that area, not even her husband.

She smiled as she regarded Vespasian beside her. He looked splendid in his dress uniform. Dark blue leather armor adorned with elaborate silver filigree covered a shiny black tunic. He wore dark blue filigreed leather greaves and gauntlets and black sandals. His purple and gold cape was attached to his armor at each shoulder, and a golden dress sword in a filigreed scabbard hung at one hip. In celebration of the games, the traditional crown of laurel leaves fashioned from solid gold sat atop his blond curls.

As she regarded him, Vespasian turned to look at his wife. His dark blue eyes met her light blue ones, and he reached to stroke a strand of her long blond hair. She was wearing a gown of vibrant red silk. Golden snakes wound around her upper arms, and matching earrings hung from her lobes. She looked radiant. Leaning closer, Vespasian gave her a conspiratorial smile.

“I hope that you don’t mind attending the games today, my dear,” he whispered. “I fear that they have become a way of life.”

Persephone smiled in return. “I enjoy the spectacles as much as anyone,” she whispered back. “You know that. Besides, my place is with you. The palace is wild with rumors that there is to be some form of entertainment today. I must say that I’m curious.”

Vespasian nodded. “Along with the usual lot of criminals and professional combatants, newly captured Shashidan skeens will participate today. They were recently taken by the Twenty-third Legion.”

“Did they give up any useful information?” Persephone asked.

Vespasian shook his head. “We heard little that we did not already know.”

As he looked back out over the massive crowd, Vespasian couldn’t help but be reminded of the immense importance of class structure in Rustannican life. There were four distinct levels, and one’s position in society was irrevocably determined at birth by the nature of his or her blood.

The “krithians,” those lucky few born with fully endowed blood that complete command over the craft of magic, were protected by special laws and privileges, and considered to be the cream of the Rustannican Empire. Below the krithians were those born with partially endowed blood. They were known as “hematites,” or simply “partials.” They, too, were able to call on the craft, but their gifts were limited to the craft’s organic side, such as herbmastery. The next class of citizens was comprised of those with unendowed blood. Called “phrygians,” they were unable to summon the craft in any form. The lowest class was the huge multitudes of slaves, also known as “skeens.” By way of continual captures and new births, the slave population had grown so much in recent years that it made up a full third of Rustannica’s population.

Regardless of age, gender, or blood type, all skeens were captured Shashidan soldiers, civilians, or their descendants. Those not chosen to supply fodder for the games were sold at aucti...

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  • PublisherDel Rey
  • Publication date2007
  • ISBN 10 0345477111
  • ISBN 13 9780345477118
  • BindingHardcover
  • Edition number1
  • Number of pages544
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